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3 phased boss fight within ancient Rome

“Conspiracy Re-covered.”

     You and a few members of your phalanx unit have uncovered conspiracy within the executive arm of the military. The captain of the Praetorian Guard has ordered the death of you and your fellows in order to cover up your findings. As you attempt to escape Rome with your friends you find yourself trapped in a square facing the captain and his mounted guard.

* Special abilities helpful in this phase: Concentration, (increases parry chance) Rage, (focuses your anger into increased strength) Guile, (pulls enemy aggro) Sprint, (increases running speed.)

* Zone layout:
You are in a circular central square with a fountain at its center. The square snakes off into a number of alleyways that surround it. You can fight the captain only in the square, but the mounted guard can be fought in both the square and the alleyways.

 

PHASE 1 (rising action)

IF PLAYERS FAIL:
A corpse that looks like their avatar is placed on a stake in front of the city.

PHASE 2 (climax)

The chase area is open ended, with many ways to choose that loop and lead back to each other. Within this maze there are corners where the captain can be trapped. The players must coordinate to push the captain into one of these corners.

   IF PLAYERS FAIL:
They must go back to phase one.

PHASE 3 (falling action)

IF PLAYERS FAIL:
The players watch as the captain beheads their avatars one by one.

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